![]() ![]() OS: LinuxMint 17, Shotcut 17.04, Ardour 5. I hope I could help, just waiting for these bugfixes to start the new AV revolution on LinuxĪll the best and thanks a million for Shotcut!! I don’t think this is the wanted behaviour, since hitting play should start all Jack clients at the same time with the same timeline. Shotcut and Ardour are synced, but with 4-5 sec delay. In Jack sync mode, the play button (Shotcut or Ardour or Jack, doesn’t matter) sends “play” to Jack (and Shotcut), but the real timeline start occurs 4-5 sec later… so Shotcut starts but Ardour waits 4-5 sec to the start of the jack timeline. MLT is creating a stereo output and a stereo input in jack, which is fine, but it connects shotcut’s output to shotcut’s input automatically (which doesn’t make sense), instead of connecting the output to the system playback (and input with system capture). Now, I was trying around with Ardour-Jack-Shotcut sync and I figured out 2 small bugs: So creating complex mixes in Ardour with a lot of automations, routing, surround and this all synced with the video timeline of shotcut is now an really big step forward. This fixes an issue with sparse automation recording when the CPU is busy. Until now it was a pain to work with music AND video on linux… But thank to the Jack implementation in Shotcut now it’s absolutely amazing. You will be able to compose music by means of recording and audio editing once you have downloaded Ardour for free. I’m a recording engineer and I’m making a lot of music videos. Monitoring options in the Ardour hardware include the self-monitoring feature, which can also be used for the external hardware. It is responsible for positioning the recorder material where it is intended for the recording. First, thanks a million to have implemented Jack support. Ardour is the kind of software that can do latency compensation while recording on top of some existing materials.
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